![]() ![]() You play as one of these "Sandmen," beginning with your awakening and following you in a series of vignettes through your life on the ship. In order to keep the ship operational, one person is kept awake at all times, working in 8-year shifts. The story takes place on a massive arkship transporting millions of cryogenically frozen people to a new world. I played it in IF Comp without having played the first, and it stands well on its own - although some of the plot may make quite a bit more sense in context of a series. Personally, I enjoyed it.Ĭapsule II is the second in the Sandman trilogy by Paperblurt. Whether you want to humor the game will depend largely on your taste, how much slack you're willing to give it. The normal prose could use some extra polish. Sometimes it's meant to be rough, filled with misspellings and such, but that's not what I mean. There are some very nice graphical elements in this game, especially when you consult the ship's database. The story also spans a few years, and sudden jump-cuts in time are effective at conveying how things continue to deteriorate. It's conversational and confessional, and despite the crazy environment, the protagonist usually has genuine reactions. There's real emotion at stake.Įverything comes down to the narrative tone with this game. The game is just filled with ridiculous situations like this, and it doesn't take them very seriously, but it also does take them seriously. At one moment that would be fraught with drama in most stories, you find yourself dressed as a clown. You play as a character in the totally improbable situation of being the only person awake to monitor a spaceship ark transporting the entire human race in cryosleep. I feel like this game shouldn't work, but it does. ![]()
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